Working with the Camera Class - Part 3: Publishing a Live Stream
By: Robert Reinhardt on Friday, February 16, 2007
Reader Level: 
In this "Working with" series, you learn how to use the Camera class in Flash Player. The Camera class has been available in Flash Player since version 6, yet many Flash designers and developers don't know much about it. The Camera class gives you access to the user's webcam, to do everything from publishing a live video stream to detecting movement in the camera frame. In this tutorial, you learn how to use the NetStream.publish() method to send an audio and video feed from your webcam to a Flash Media Server application.
SPECIAL OFFER: The first twenty readers of this tutorial to send me an e-mail either via the feedback form at the end of this tutorial or to robert@communitymx.com will receive a free time-limited Flash Media Server account at Influxis. You can use this account to publish live video streams. Please allow one to three days for me to verify your subscriber (or pay per use) status with Community MX.
The Working With the Camera Class Series:
Working with the Camera Class - Part 1: Viewing Live Output
Working with the Camera Class - Part 2: Detecting Motion
Working with the Camera Class - Part 3: Publishing a Live Stream
Working with the Camera Class - Part 4: Subscribing to a Live Stream
Working with the Camera Class - Part 5: Adding Audio to a Live Stream
Working with the Camera Class - Part 6: Controlling Image Quality and Bandwidth Usage
Working with the Camera Class - Part 7: Controlling Audio Quality
Working with the Camera Class - Part 8: Recording a Stream
Purchase this item
You can purchase this piece of content separately for
$4.00
Want more?
Community MX members get unlimited access to daily articles,
tutorials, extensions and support. The most comprehensive
resource for Macromedia designers and developers today.
Take a tour of what we offer, and discover the benefits
of subscribing.
Already a member?
Simply log in using the form in the top right area of the site.



