Posted Thursday, August 03, 2006 7:00:09 PM by Gordon Mackay
I don't know how most other people draw up inspiration for their design work when using Fireworks, but for me it normally begins with a series of basic shapes. Rectangles, squares, polygons, whatever, are the core building blocks of all graphics. You can't do anything without them.
When you start punching holes in those basic shapes, joining their paths, changing their colors, or even just overlapping them, they start to gel together as a more creative formation... then all-of-a-sudden it hits you! BANG!! You have an idea!!
Maybe it's simply because your crazy array of pixels has begun to actually look like something that you could possibly use for a current project, or maybe it's something you could archive in some deep, dark directory on your HDD for future use.
Either way, it's possibly one of the coolest feelings you could have sitting in front of a computer (OK, I have left myself open to some fairly creative comments with that statement :D .)
(This is the method that I have used when creating the Design Elements and JumpStarts here at Community MX.)
Just the other day I was staring at a blank Fireworks canvas, feeling the effects of designer's block and I started pushing random shapes around in the way I just described. Would you like to see what happened on my canvas? Well, here it is, right here.
It's not the coolest of creations, granted, but it could be something I may develop into a bigger “something” in the future, who knows.
While I think that it's important to learn how to use Fireworks' (or whatever graphics package you use) massive library of functions, I still believe that it's more important to play around and get creative without being all technical about it. So think back to when you were a kid, and all you needed to make you happy and creative was a box of crayons and some rag paper, open Fireworks with that feeling fresh in your mind, and get doodling!
PS: This is my first blog post here at CMX, so please be gentle :)